

Depends on what is meant by “Influential”. Are we talking within the industry or among players?
Because, as much as I hate to say it, World of Warcraft pretty much revolutionized the industry. From the live-service, massive multiplayer format to every nasty type of monetization model we’ve seen in almost every big title since.
Seeing as younger generations have problems figuring out the kassette tape, I’d wager this list could get pretty long.