Yeah if you only look at Triple A then it looks barren. But small and indie studios have filled that vacuum.
Yeah if you only look at Triple A then it looks barren. But small and indie studios have filled that vacuum.
I’m not talking about stolen gift cards. The goal of money laundering is to move dirty cash from the criminal underworld into lawful society. Selling stolen gift cards on G2A doesn’t help with that. You want to create proof for the tax man that the money you earn comes from a legitimate source. If you sell stolen gift card you don’t have a paper trail for where you have sourced those cards. It’s suspicious. And selling cards on G2A you buy with your dirty cash from a legit store is still suspicious since you still have to proof if the money you used to buy those cards was earned legitimately.
If you buy gift cards with your dirty cash at a store and then pretend to be a customer by buying your own game you have created a money paper trail for the tax man since your earnings will come from Valve with receipts and all and you don’t have to proof where and how your “customers” have bought those gift cards. And then once that money is taxed that money is earned legitimately.
You could buy stolen gift cards from another criminal but good chance stores report to their supplier if a batch of cards is stolen and then it gets reported to Valve. And Valve knows which numbers those are. If they see a game getting bought with cards from the same stolen batches and have almost no other sales there is a chance the game gets flagged automatically by their systems and they probably report it to the authorities.
Cause that would probably get abused for things like money laundering, since Steam is open for everyone who wants to sell a game unlike Epic’s store where you get vetted. You can just set up a shell corp that releases shitty shovelware and buy the game from yourself with steam cards you bought from the store with your dirty cash. And then you’d get all your money back ready to be taxed and laundered.
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Different country, this is a Dutch tradition. As a Dutch man, this shit is racist as hell and they know it. Anyone who still adores black Pete or dons the blackface is a racist motherfucker.
Yeah and that’s why they priced it so much higher than the previous version. Switch 1 has shown that parents are willing to pay a ridiculous price just so they can get the Switch for Christmas. I bet most of the people who bought a Switch from a scalper was a parent.
100% his hair wasn’t long enough to begin with and the stylist told him so and he still went ahead. Also what’s chad about that? It’s a chav haircut and chavs are like the opposite of chad.
That’s on fleek
With a modern game engine and PBR shaders you can definitely get the same look as the movie. If you try to render it exactly the way they did it with a software renderer on the CPU then maybe. Their rendering software, Reyes, didn’t use raytracing or path tracing at all. You can read about it here
https://graphics.pixar.com/library/Reyes/paper.pdf
I only skimmed it but it seems what they call micro polygons is just subdivision. Which can also be done realtime with tessellation.
Kapsalon also has fries underneath the döner. So if it isn’t a pancake topped with fries, döner and cheese it ain’t a Kapsalon pancake.
Calm down my cocaine
You mean like a suit? Like plenty of clothing, designer or not, has no branding at all.
Expensive designer brands also have multiple lines, the cheapest lines have their logo printed on in bold. While the expensive lines have no branding at all. If you wear expensive designer clothing that screams out the branding then it just shows that you can’t afford the good stuff.
Earth as in dirt/ground. So Aardvark translates literally to Groundhog.
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Which bathroom floor?
Like in Elden Ring you can beat late game bosses with a low stat character if you are really good. So basically you rely on your own gaming skills rather than on big number defeats smaller number. Sure Elden Ring is a mix between mechanical and numbers difficulty, bosses are hard because of high HP (numbers difficulty) but their difficulty also comes from their attack patterns (mechanical difficulty) which you have to dodge at the right moment and attack when there is an opening, so it’s also relies on the mechanical skill level of the player.
While in turnbased RPGs like Final Fantasy 7 you rely purely on the character stats to defeat enemies. Sure there is tactics involved but it’s impossible to defeat a late stage boss with a low stat character in those type of games. Since it is purely a big number defeats small number type of game. So that’s numbers difficulty. Of course you can defeat bosses that a low stat character shouldn’t defeat if you load up with a ridiculous amount of items like potions. But that’s still numbers difficulty. There is no mechanical skill involved from the player.
(edit: spelling)
News flash Vatican releases the Kraken.