Yeah, well I tend to give sites I don’t know the benefit of the doubt, which is why I don’t ad-block by default. Now I know this one doesn’t deserve to exist at all.
Yeah, well I tend to give sites I don’t know the benefit of the doubt, which is why I don’t ad-block by default. Now I know this one doesn’t deserve to exist at all.
I tried to read that article. You’ll notice that the end of my message refers to the Steam rating system, which is mentioned towards the end (or at least I think it was the end) of that article. Problem is, this site is utter fucking shite, and most of it was obscured with scrolling tracking ads as I always trying to read. So yes, I missed the part about it just being a form to fill.
As for “official”, yes, I know PEGI/ESRB/Whatever are industry-controlled. But for better of for worse, they’re still used as reference, and they’re third party (though clearly not that independent). It’s still different from declaring yourself what your game contains.
I wonder how it works for more alternative platforms like itch.io.
No way you’re having any official ratings on 99% of their catalogue. Most of it is experimental stuff, and having basically no barrier to publish is the point.
Unless the German regulations allow self-assigned ratings? It says they allow Steam’s own age ratings, how are those applied?
I kinda want to see the parallel universe where handheld CRTs are a thing though.
Though, really, they’d probably be like Fallout’s Pip-Boy.
Hi-res screen is a key feature for playing Atari games?
Also, how “high” is “high resolution” anyway?
Also, people have infinite time, right?
Surely they have room for a couple more unfinished games wasting their time as a feature while they expect “the good shit” to drop in several months.
Oh wait, we’ve not sold enough. Sorry people, we’re killing that roadmap. See you for the next one!
Those are (I assume) the actual 3D models they used to make Donkey Kong Country, but of course they rendered them because the game itself was 2D. That trick looked pretty impressive for the time, kinda “I can’t believe it’s not 3D”.
If you want a much later, much less impressive result of such a technique, look at Fire Emblem : Shadow Dragon on the DS. They clearly did unit art with rendered 3D animated models, slightly retouched. They mostly look dirty and, in a very uncanny valley way, the animations look weird, too fluid.