An ever (even exponentially) increasing number of games made since the 1960’s are entirely simulated within “com-pu-ters”, which is far inferior to analogue implementations. They make me motion sick and the 3D first-person view ones are very disorientating to navigate in. It’s also a lot more difficult to modify them, such as tweaking the rules or proxying your own assets/pieces.
I can’t complain though, as there are many incredible analogue games being released today. In fact, we’re in rather a golden age! And 3D printing is great to produce whole games or one’s own miniatures for mere pennies.
You said “sure”, you’re done!