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Joined 2 years ago
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Cake day: June 15th, 2023

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  • Good looking UI (designs) and good UX is not the same!

    Apple is known for doing both relatively good (especially on the first iphone).

    However personally I still dislike the Apple UI (the macos dock eats too much screen space, ios close all where?, ios back gesture,… for example) and UX (the system actively tries to prevent me from doing certain things). I mean, in the end, there often are keybindings that do the job, but those are harder to learn the the emacs keybindings imo.




  • sntx@lemm.eetoLinux@lemmy.mlReassessing Wayland
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    2 months ago

    To be honest, I switched to Wayland years ago precisely because of the better perceived input/cursor experience.

    Change my mind, but having an average of half a frame input latency is much preferred when in return I gain that the cursor position on the screen actually aligns with all the other content displayed.

    Plus, I’m very sensitive to tearing, so whenever it happens I get the impression that there was a huge rendering error.

    Well and on the note that the cursor might visibly stutter, sure. But it’s a bit misleading. A game pinning the GPU to 100 % and running on 5 FPS doesn’t mean that your cursor will be rendered with 5 FPS. So far I’ve only noticed cursor lag/stutters in OOM situations, but neither under heavy GPU or CPU load.