• 10 Posts
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Joined 2 years ago
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Cake day: October 4th, 2023

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  • Half Life

    I don’t think that Half Life was all that influential. It was a successful game, had a story at a time when FPSes tended to barely bother. But I think that it was less that it was very innovative and more that it competently executed on mechanics and technology that already existed.

    Minecraft

    I don’t know if I can agree. Yes, it was successful and a sandbox game, but (a) Terraria, for example, came out earlier, and I don’t feel like it was that transformative. It certainly inspired some sandbox games, but I don’t think that this was really an incredibly broad shift.

    The Sims

    This one brought a lot of new mechanics, but I don’t know about influential. There wasn’t really a large Sims-like genre that it inspired.

    Baldur’s Gate 3

    It a 2023 release. How can it be influential? Hasn’t even been time for a generation of games influenced by it to come out.




  • I use my computer for so many things and I have about 200 applications on my computer. I don’t know why, but it bothers me that everything happens on this one machine as well as seeing so many app icons (even grouped into folders).

    If what you want is organization from a workflow standpoint, I think that you’d have an easier time just using some form of launching system that doesn’t show a single monolithic menu of all your installed executables. Either have a launcher that permits breaking up stuff by task and lets you customize those groups, or just use a non-menu-based launching system.

    I mean, /usr/bin on my system has 2694 entries. I don’t see them, though, since I’m launching software via bash or tofi, so…shrugs

    VMs can have uses, but I’d mostly either use them for software compatibility, or to isolate things for security reasons. They wouldn’t be high on my list of tools to organize workflow.









  • A point made by HP’s SVP and Division President of Gaming Solutions Josephine Tan when talking to XDA Developers, Tan mentioned “If you look at Windows, I struggle with the experience myself. If I don’t like it, I don’t know how to do a product for it.”. Tan continued “If I’m buying a handheld, I want a very simple setup. The minute I turn on my handheld, it will remember the last game I played. In the Windows environment, it doesn’t”.

    Okay, I’m not saying that HP shouldn’t do a SteamOS handheld, but…this seems like such a bad rationale. Surely, surely it is possible to write a relatively-trivial piece of software for Windows that simply remembers the last game played? Especially if we’re just talking stuff running out of Steam?


  • tal@lemmy.todaytoPC Gaming@lemmy.worldRaytracing overblown?
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    11 days ago

    I think that it might be a larger factor if levels were specifically designed around exploiting its strengths.

    I remember that Fallout 4, which introduced godrays, had a mission, Call To Arms, that had the main character walking down a series of walkways made of gratings that really made the effect very noticeable.