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Joined 2 years ago
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Cake day: October 4th, 2023

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  • I only have one digital drawing device, a tablet that I have sitting around somewhere and never really bother to pull out because I virtually never do the sort of freehand stuff that it’d be useful for. It is some no-name brand, and doesn’t have tilt sensitivity, a virtual eraser, or more mouse buttons on the stylus. Since as far as I can recall, Wacom’s kinda been the leader, and if someone was going to be doing serious freehand artwork, I suspect that that’s probably where I’d recommend going.

    My favorite drawing software would depend a very great deal on what the task is.

    Natural-media

    I used to be interested in watercolor simulation, read research papers on it. I have not been blown away by what software I’ve seen that tries to simulate the physical interactions of watercolor paint has managed to do. Less interested in simulation of ink drawings, but I’ve played with natural-media software that tries to simulate it. Again, not blown away.

    In 2025, if I wanted to make something that looked like a watercolor or most other forms of natural media, I’d probably use a generative AI, maybe start with an image and rely on the generative AI to simulate the natural media effect. I don’t think that computer simulations of natural-media painting or ink that I’ve seen are as effective.

    If I were required to do it freehand myself, given that I don’t have any proprietary Windows natural-media digital painting software sitting around and last I looked — a very long time ago — that was probably the most-sophisticated, I’d probably use Krita. I generally prefer Gimp for image manipulation stuff, but Krita has, as I recall, more natural-media stuff.

    goes looking for an example of someone using natural-media stuff in Krita

    Pretty much anything else done by hand and raster

    Gimp.

    Vector, freehand or manually-placed elements

    Inkscape. I’ve never done anything meaningful freehand in it, though, and never used a tablet with it, so I have no idea what support is like. I imagine that it probably can generate paths with variable-width depending upon tilt and pressure and stuff, though. I’ve used it to lay out vector graphics with a mouse, and it’s been fine for what it is.

    Example Inkscape gallery

    Vector, technical 3D stuff

    Blender, if it wasn’t something intended for the actual real world. Looks like Blender can generate isometric technical drawings.

    I’ve never used FreeCAD to generate technical drawings, but I’d bet that it can do the above. It can do parametric modeling, probably more useful for modeling things where you actually care about the model representing something that’s gonna be in the real world. I bet it can do cutaway views and stuff too.

    investigates

    Yeah:

    Though they recommend other 2D CAD packages if you don’t need 3D support:

    If your primary goal is the production of complex 2D drawings and DXF files, and you don’t need 3D modelling, FreeCAD may not be the right choice for you. You may wish to consider a dedicated software program for technical drafting instead, such as LibreCAD or QCad.

    Vector, generating from code

    Maybe MetaPost. It’s been a long time since I’ve used it. Maybe Asymptote. I’ve used both, most-recently to generate vector images of optical illusions.

    For 3D stuff, I’ve used OpenSCAD much more recently to procedurally generate 3D objects to be created by a 3D printer. Doesn’t look like it can generate technical drawings akin to the above CAD packages, though. I guess that you could probably model something in it, then import it as STL to FreeCAD and use that to render a technical drawing, though.

    EDIT: You didn’t specify a platform. Everything above runs on Linux, and is free and open-source. Probably most of it can also be used on other PC platforms, like Windows and MacOS. If you’re talking Android or something, different ballgame.

    EDIT2: Oh, yeah. Kind of stretching the limits of “drawing”, but if I were doing some kind of graphic visualization using code generated from a large dataset, I’d use R, which is something that I’ve been trying to play around with more for the past few years. Like, if you had to generate the kind of data visualizations that the New York Times or someone has to put up quickly, that’s the sort of thing that you’d want, and it can do a lot; being able to suck in a lot of data, massage it, and spit out something is useful for maps, charts, and infographics. Stuff like this:


  • Yeah, a lot of traditional media really did get clobbered by the Internet.

    considers

    I think that some of what did that in was access to user-driven forums and other social media. Reddit. And, well…us here on the Threadiverse.

    Used to be that if you lived in a small town somewhere, you probably didn’t have much ability to connect up with people and businesses and stuff that shared your interests. Not a large pool to draw from. But you could have a magazine for a given hobby. You’d have some people expert in the field to curate material. User input could be provided in the form of letters. Companies serving the field could promote their products.

    In large cities, maybe you could have a club for shared interests, meet sporadically. But outside of that, not a lot of options.

    But once you introduce online forums, suddenly people with particular interests can be connected from all over the world. And while, yeah, you don’t necessarily have paid people full-time contributing content on the forum (though websites elsewhere can be linked to), there’s enough overlap that you just don’t need that.

    Some of it is that companies (or hobbyists) can just put up their own websites, and they can be searched for and linked to from places like those forums. I don’t need a magazine to make me aware of company X having some new offering any more.

    It doesn’t completely fill the same role, but I think that there’s enough overlap that it more-or-less replaces most things that magazines did.

    And to some extent, magazines still exist, just in the form of websites with digital editions. Like, National Geographic is a thing — actually, they still do a print edition too — but they have a subscription website.


  • The internet didn’t eliminate all of almost any job, but it significantly reduced the number of people working in many jobs.

    Movie theaters

    I don’t know. Looking online, it looks like the peak ticket sale year was something like 2002. The rise of streaming video really came later. Wikipedia says that Netflix started doing streaming video in 2007, and they weren’t that big for some time.

    I think that a larger factor was the increasing deployment of non-Internet technologies:

    • The television in the home.

    • The videocassette recorder, to let one play videos at home rather than watching broadcast material.

    • Cable and other forms of pay television.

    • Higher-fidelity video storage media, like DVDs and later Blu-Ray. I think that that’s maybe what finally tipped the balance into decline, but theaters had been having to fight headwinds from earlier stuff long before that.

    The drive-in theater, which I think more-directly competed with home video, peaked well before that. You had your own semi-private viewing box, more-akin to being able to view something in your own home:

    Decline (1970s–1990s)

    Several factors contributed to the decline of the drive-in movie industry. Beginning in the late 1960s, drive-in attendance began to decline as the result of improvements and changes to home entertainment, from color television and cable TV to VCRs and video rental in the early 1980s. Additionally, the 1970s energy crisis led to the widespread adoption of daylight saving time (which caused drive-in movies to start an hour later) and lower use of automobiles, making it increasingly difficult for drive-ins to remain profitable.

    Mainly following the advent of cable television and video cassette recorder (VCR), then with the arrival of DVD and streaming systems, families were able to enjoy movies in the comfort of their homes. The new entertainment technology increased the options and the movie watching experience.[22]

    That’d be long before the Internet was playing a role in video.

    Video Game Arcades

    I’m pretty sure that those peaked in the 1970s or 1980s, and I think that home video game consoles were the major factor there, not the Internet.

    kagis

    Sounds like about 1982, for North America.

    https://en.wikipedia.org/wiki/Golden_age_of_arcade_video_games

    The golden age was a time of great technical and design creativity in arcade games. The era saw the rapid spread of video arcades across North America, Europe, and Asia. The number of video game arcades in North America was doubled between 1980 and 1982;[6] reaching a peak of 10,000 video game arcades across the region (compared to 4,000 as of 1998).[7] Beginning with Space Invaders, video arcade games also started to appear in supermarkets, restaurants, liquor stores, gas stations, and many other retail establishments looking for extra income.[8] Video game arcades at the time became as common as convenience stores, while arcade games like Pac-Man and Space Invaders appeared in most locations across the United States, including even funeral homes.[9] The sales of arcade video game machines increased during this period from $50 million in 1978 to $900 million in 1981,[6] with 500,000 arcade machines sold in the United States at prices ranging as high as $3,000 in 1982 alone.[10] By 1982, there were 24,000 full arcades, 400,000 arcade street locations and 1.5 million arcade machines active in North America.[11] The market was very competitive; the average life span of an arcade game was four to six months. Some games like Robby Roto failed because they were too complex to learn quickly. Qix was briefly very popular but, Taito’s Keith Egging later said, “too mystifying for gamers…impossible to master and when the novelty wore off, the game faded”.[12] Around this time, the home video game industry (second-generation video game consoles and early home computer games) emerged as “an outgrowth of the widespread success of video arcades”.[13]

    The golden age of arcade games began to wane in 1983 due to a plethora of clones of popular titles that saturated arcades, the rise of home video game consoles, both coupled with a moral panic on the influence of arcades and video games on children. This fall occurred during the same time as the video game crash of 1983 but for different reasons, though both marred revenues within the North American video game industry for several years.

    Home video game consoles were winning on price, but there were still some years where arcades used more-expensive hardware, so could run more graphically-impressive games. I remember the (pricy) Neo Geo in particular driving flashier arcade hardware than was generally available to home console users. WP says that that was released in 1990, so there was still over a decade remaining where arcades could still sell themselves on high-end video games. Plus, arcade controls were better-suited to some video games, like having six buttons and a fightstick for fighting games.

    But, anyway, my real point is that all that really came prior to widespread Internet availability changing the scene. Technology did alter that environment and obsolete things, but the Internet wasn’t really the big factor there.


  • Prior to the widespread adoption of the Web, it used to be necessary to talk to a lot of people on telephones to accomplish the same sorts of tasks that we do on websites today. Ordering products. Requesting forms. Starting/changing/terminating services. If you want to do business with someone, either you have to have a brick-and-mortar office near them, or be able to take calls. And people had to field those calls.

    That doesn’t mean that call centers don’t exist any more, but they’re a lot less important as a way to interact with a company.

    Prior to telephones, it tended to require sending letters, and I’m sure that there were a ton of people who had to open, process, and write correspondence that telephones replaced (though in that case, I suspect that there was some overlap, though the skillset isn’t exactly the same; a good typewriter operator isn’t necessarily great on the telephone and visa versa).




  • Lemmy’s Web UI does something wonky and nonstandard with Markdown backtick-surrounded monospaced text. I assume that it’s some attempt to pretty-print code or something that nobody wants. Doing the four-space indent gets monospaced text and avoids it, but then you can’t do it inline with proportional text.

    I just ignore the colorization. Hopefully someday they’ll just get rid of it.






  • Oh, yeah, $ man mount.ntfs mentions that:

      Windows hibernation and fast restarting
       On computers which  can  be  dual-booted  into  Windows  or
       Linux,  Windows  has  to  be fully shut down before booting
       into Linux, otherwise the NTFS  file  systems  on  internal
       disks may be left in an inconsistent state and changes made
       by Linux may be ignored by Windows.
    
       So,  Windows  may  not be left in hibernation when starting
       Linux, in order to  avoid  inconsistencies.  Moreover,  the
       fast  restart  feature  available on recent Windows systems
       has to be disabled. This can be achieved by issuing  as  an
       Administrator  the  Windows command which disables both hi‐
       bernation and fast restarting :
    
              powercfg /h off
    
       If either Windows is hibernated or its fast restart is  en‐
       abled,  partitions  on  internal  disks  are  forced  to be
       mounted in read-only mode.
    

    And then:

       remove_hiberfile
              When the NTFS volume  is  hibernated,  a  read-write
              mount is denied and a read-only mount is forced. One
              needs either to resume Windows and shutdown it prop‐
              erly,  or use this option which will remove the Win‐
              dows hibernation file. Please note, this means  that
              the  saved  Windows session will be completely lost.
              Use this option under your own responsibility.
    

    Good catch. If you’re right about this being the cause, then my suggestion above about mounting read-write will probably just result in another read-only mount (though I bet that mount.ntfs will print something about a read-only mount being forced in the console).

    Good odds that OP just needs to fully shut down Windows, rather than suspending it.


  • I looked for solutions and found this page, from which I understand that I need to change permissions to the mounting point, but when I do, using chown -R, I get a “Read-only filesystem” error for all files and folders.

    When you run $ mount, you probably see something like this:

    ntfs on /media/<username>/Gaming type ntfs (ro,<...>)
    

    If so, that entire filesystem is mounted read-only (hence the “ro” flag). chown (and what you probably wanted, chmod) isn’t going to affect that. It alters ownership and permissions on files and directories within a filesystem.

    I have no idea what Disks is, but I assume that it’s some kind of graphical utility.

    I’d probably try doing this, which will only affect the current mount; it won’t persistent to the next boot:

    # mount -o remount,rw /media/<username>/Gaming
    

    That’ll try and remount the thing read-write.

    If that resolves the issue, then the issue is going to indeed be that it’s mounted read-only.

    I suspect that there’s probably an option in this Disks thing to mount it read-write. I have never seen the thing, so I can’t give any advice there.

    If you want to stick it in /etc/fstab and mount it at boot, if you let me see the line you get back from mount above, maybe censoring the username, I can probably tell you what to put there.

    EDIT: It looks like the preferred NTFS driver is the FUSE ntfs-3g, not the kernel ntfs or ntfs3. According to the linked page, Debian apparently doesn’t build their kernels by default with the ntfs kernel driver anyway, so I assume that Linux Mint Debian Edition probably also does the same. So it’ll probably read something like “fuse.ntfs-3g”, not “ntfs”.


  • Hmm.

    If it’s downloaded and all the associated metadata embedded — which yt-dlp does have the ability to do, but isn’t the default — it’d be possible to index downloaded videos and create some kind of search engine for magnet links for saved YouTube videos.

    EDIT: Oh, though I don’t know whether yt-dlp tries to create identical files on different people’s systems. If it embeds a “downloaded” timestamp or something like that, there might not be a single hash that refers to all downloaded copies.