• accideath@lemmy.world
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    1 day ago

    Doesn’t change that $60 in 2010 are almost $90 today. Devs/publishers aren’t any more greedy than they were 15 years ago.

    • zalgotext@sh.itjust.works
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      1 day ago

      Devs/publishers aren’t any more greedy than they were 15 years ago.

      Looks at the dozens of live service games that have come out in the past decade, with their multiple currencies and premium battle passes

      • accideath@lemmy.world
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        1 day ago

        Touché. But that’s a different problem. They don’t even need to raise the base price though, many of them are free to play anyways. And those that both have microtransactions and are full price should be avoided anyways.

    • nuko147@lemm.ee
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      1 day ago

      They are not more greedy, but they think they got an opportunity now. Games industry is bigger than Film industry. They earn an amazing amount of money due to how many more are playing games now than in 2010 did. Revenue of 2024 was 10 times higher than of 2010…

      • Trainguyrom@reddthat.com
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        8 hours ago

        It’s absolutely incredible how big the gaming industry is now. Where 20 years ago it was extremely male, and mostly limited to 20-30 year olds now it’s everyone! Children and retirees, men and women and everything inbetween or further out to the fringes! And I’m not just talking phone games (which is a gigantic market on its own) at the MSP I work at we’ve had retired folks bring in gaming computers for service or just drop off older gaming computers for recycling

        • nuko147@lemm.ee
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          1 day ago

          We will see. If they lose a big share of the Switch 1 owners without many new members buying the console, it is a loss for them.