Nintendo has confirmed backward compatibility on the Nintendo Switch 2. Let’s discuss how it works in some detail.
- 00:00 - Recap
- 02:35 - Switch 2 confirmed to be using emulation/translation layer
- 08:59 - A closer look at the compatibility list
- 14:32 - Conclusion/Outro
For your convenience here is the interview he’s going over in the video: https://www.nintendo.com/us/whatsnew/ask-the-developer-vol-16-nintendo-switch-2-part-4/
An interesting part is this:
So it sounds like they are doing some recompilation. /u/jonathansmith14921 had an interesting comment over on reddit, his suggestion is that they have to recompile the shader bytecode from Maxwell to Ampere to fit the new GPU. Makes sense to me.
Another interesting titbit from that thread, there are official (in)-compatibility lists: Launch-able but has issues and has issues even launching