RmDebArc_5@sh.itjust.works to Games@sh.itjust.worksEnglish · 2 days agoEpic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Storewww.gamingonlinux.comexternal-linkmessage-square217fedilinkarrow-up1605cross-posted to: [email protected]
arrow-up1605external-linkEpic reduce their cut to 0% for the first $1 million in revenue for devs on the Epic Games Storewww.gamingonlinux.comRmDebArc_5@sh.itjust.works to Games@sh.itjust.worksEnglish · 2 days agomessage-square217fedilinkcross-posted to: [email protected]
minus-squareCileTheSane@lemmy.calinkfedilinkEnglisharrow-up5·20 hours ago so they can keep feeding a monopoly that licenses drm keys to them. I guess I don’t understand Epic’s model. How is Epic different from Steam in this regard?
I guess I don’t understand Epic’s model. How is Epic different from Steam in this regard?