• abysmalpoptart@lemmy.world
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    4 days ago

    I think this is a bit of a fallacy. While i agree on the premise that if it’s a fun game it’s fun, where is the line? The fallout series was primarily very story driven for over 20 years. If it doesn’t matter, then make it something completely off the wall - fallout 5 - the basketball drama. Life in a post apocalyptic Indiana isn’t easy, but what’s even more difficult is getting to the championship. Changes to stat scaling include sharpshooting, which improves your 3 point shot. There’s potential here.

    At some point, you build a reputation and a fan base. I’m glad some people enjoy the game for what it is, but what i want is a new story that made me feel like fallout 2 did. New Vegas was the closest one. Fo4 wasn’t it.

    It’s a standard that the series built for itself.

      • abysmalpoptart@lemmy.world
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        1 day ago

        Right but unfortunately it took away almost all of the roleplaying aspects and ruined the dialogue. The lead designer even acknowledged that this was the case.

        The story itself in fallout has always been pretty good, but the roleplaying, dialogue, and how you got there were what really set games like fallout 2 apart from the competition.

        Yes i played fallout 4 so I’m familiar with most if not all of those plot points, but that isn’t what I’m criticizing. The story was ok, it was just told poorly. It was the story telling, dialogue, and roleplaying that suffered

        Also, charles Barkley shut up and jam gaiden is effectively a fallout-esque RPG basketball game. I could take all of the aspects you said in your linked post and make them background noise to a diamond City basketball tournament. Checks all the boxes, but it feels wrong. This is how i feel about fallout 4.

        https://www.pcgamer.com/fallout-4-lead-todd-howard-dialogue-system-didnt-work-as-well/