Hey, hi everyone. We here at IronRaven decided to make a metroidvania, in the style of Dieselpunk and the 20s, art deco, art nouveau and so on. Tell me, what is the most important thing for you in metroidvanias, besides their appearance?

  • MrScottyTay@sh.itjust.works
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    7 hours ago

    I’ve not seen permadeath be something inherent to metroidvanias.

    Also I understand that the benches are part of the difficulty but I also feel like it’s slightly inflated because of the annoyance of doing so.

    When I die in such games, all I can think about is the time I just wasted or am about to waste. No matter how good a game is, my life on this earth is too short and there are other games of the same quality or higher that I can play that will respect my time much better.