• Viking_Hippie@lemmy.dbzer0.com
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      8 days ago

      It’s great!

      More buggy and susceptible to become moreso when you play with a ton of mods (AKA the one true way to play a Fallout game) in my experience, but otherwise it’s probably the second best Fallout game ever after New Vegas IMO!

      Also, a lot of the bugginess might be me being an idiot and/or missing the one mod that I could gladly play without that happens to destabilize everything.

      Wouldn’t be the first time or even amongst the first 50 times 🤷

      • jjjalljs@ttrpg.network
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        8 days ago

        It’s really hard for me to enjoy the Bethesda fallouts without trying to mod it so it’s much more lethal, but that doesn’t really gel with the game’s philosophy. I don’t want random raiders to survive a shotgun blast to the face, damnit. But I also don’t want to survive getting shot in the face. Turning the damage up can turn it into a like sneaking puzzle hotline miami kind of game, but the level design and encounters aren’t really meant for that. Also, apparently enemies accuracy is really high by default, because the design assumes you’ll be HP tanking hits. This creates weird situations where some drunk raider is hitting you from 200 meters away.

        Also vats kind of sucks. got a bullet time mod and it was a lot more fun for me.

        So I don’t know what I would need to do to enjoy fallout london

    • darkdemize@sh.itjust.works
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      8 days ago

      Did that ever get released? I seem to remember Bethesda patching FO4 just before that was going to launch and it supposedly broke support for the mod.

        • darkdemize@sh.itjust.works
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          8 days ago

          So now there are effectively two versions of FO4 that modders need to manage compatibility for. I remember when Skyrim SE launched and was incompatible with mods for Oldrim. Took quite some time for the modding community to catch up. Sure would be nice if Bethesda could stop “fixing” their games. Surely they know by now that modders will take care of debugging their messes. Making things more difficult for the modding community is only going to hurt their sales.