One has to wonder what “core team” is left.

  • Random Dent@lemmy.ml
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    2 hours ago

    From what I’ve read, the problem at Bioware seems to be with management. IIRC the last Dragon Age was started as a live service game, then scrapped and restarted, and I believe Anthem was also scrapped and restarted at least once, and Mass Effect Andromeda had a bunch of its creative team quit halfway through. So management getting rid of most of the staff for Mass Effect 5 (which was announced as being in development back in 2020) doesn’t exactly fill me with confidence.

  • Viri4thus@feddit.org
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    10 hours ago

    Wait, but Robert Puchese of Eurogamer told me That Veilguard is the best Bioware game he ever played. Are you telling me this may be a lie? What could possibly explain this disconnect between message and reality?

    • YungOnions@lemmy.world
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      7 hours ago

      Dunno, maybe some people have different opinions on a game than you do? Imagine that? Imagine if people liked different things? Crazy…

      • Viri4thus@feddit.org
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        4 hours ago

        You mean: “some people have different opinions on a game than bertie does” right? I did not profess any opinion of my own, just my bewilderment that the best game bioware ever made sold less than 20% than Inquisition 10y ago in a massively popular franchise, when the potential market is an order of magnitude larger. Would be nice to know what motivates this disconnect between perceived quality from professional bloggers and the actual people buying the games. If you leave reactionary emotional ad hominem outbursts, like your reply, aside, and have a critical analysis of the entire situation, there has to be a reason Veilguard’s sales paled in comparison to much more niche franchises like Dragon’s Dogma… Personally, I think the change in art direction and eschewing of pungent writing in favour of Disney like fairy tale drivel pushed most of the core audience away and wasn’t differentiated enough to capture a new audience.