nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 4 months agoCrytek went so overboard on the Crysis tech it created a whole blushing system, implemented nose shadows, and sent devs to photograph leaves in Haiti to get the translucency right...www.pcgamer.comexternal-linkmessage-square14fedilinkarrow-up131
arrow-up131external-linkCrytek went so overboard on the Crysis tech it created a whole blushing system, implemented nose shadows, and sent devs to photograph leaves in Haiti to get the translucency right...www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 4 months agomessage-square14fedilink
minus-squareAstralPath@lemmy.calinkfedilinkEnglisharrow-up2·4 months agoHalo was very much like this. The overshield and cloaking power ups were so sparingly used in the early games. Did you enjoy Halo as well?
minus-squaretaladar@sh.itjust.workslinkfedilinkEnglisharrow-up1·4 months agoI don’t think a lot of people outside of Xbox console players played Halo.
Halo was very much like this. The overshield and cloaking power ups were so sparingly used in the early games. Did you enjoy Halo as well?
I don’t think a lot of people outside of Xbox console players played Halo.