• devilish666@lemmy.world
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    2 days ago

    Although i played Crysis back days ago (with lowest settings because my laptop has not so great GPU), i still like it compared to modern days game. The graphics is so great even made me speechless what EA can do back then, the physics and has large view distance is so great especially when you see the sun rise after you land.
    Although it’s semi open world it’s still amaze me because how big the map is, i remembered the last mission The Last Man Standing is taken above carrier ship i guess… The ship feels so huge & have lots of room.
    Overall 10/10

  • madcaesar@lemmy.world
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    2 days ago

    Crysis is in my top 3 all time!

    The graphics are one thing, but why I love it so much is because it’s the only game where you start and end as what you are supposed to be, a super soldier!

    There is no stupid power up’s, no modding your suit, no upgrades nothing you are fully powered from the start and that’s how it’s supposed to be.

    The game is just brilliant and the story compelling. A+

    • Venator@lemmy.nz
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      1 day ago

      That’s pretty much just any FPS from before 2010ish, with a few exceptions where it wasn’t purely an FPS and made sense for the games design such as bioshock and deus ex.

    • AstralPath@lemmy.ca
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      2 days ago

      Halo was very much like this. The overshield and cloaking power ups were so sparingly used in the early games. Did you enjoy Halo as well?

    • TachyonTele@lemm.ee
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      2 days ago

      Sadly the first game hasn’t aged well. I tried to play it not too long ago, and it feels like an old Unreal game.

      Maybe I’ll try it again after my HL2 game. I might not have been in the right frame of mind before.

      • Yoddel_Hickory@lemmy.ca
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        2 days ago

        There are upgrades etc in Crysis 2 & 3, but not in Crysis & Crysis Warhead. Those were pretty different, unaffected by the need to run on consoles since they were PC only. The gameplay was way more open too.

  • codexarcanum@lemmy.dbzer0.com
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    2 days ago

    The first time I played Crisis, I was already in awe because of that brilliant sunrise opening scene. As I’m creeping through the jungle towards the next objective, I hear loud running water and decide to see what it is.

    They put in an absolutely stunning waterfall off to the side, complete with rainbows and ferns growing up around the base. One of those few memorable, special times when a game had the right art direction, graphics tech, and hit at just the right moment for me to all culminate in a real feeling of wonder and joy.

    I tend to be very cynical about games being able to do that to me anymore, and it is much rarer with how commonplace high-definition but artistically uninspired assets have gotten. But it still happens now and then, the last time being Elden Ring which did have impressive art and design, and did “wow” me several times.

    • glimse@lemmy.world
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      2 days ago

      Fear not, technology can “peak” multiple times. The same was said about Star Wars - it just takes someone with a vision, determination, and the budget to make it happen.

      [Edit] didn’t realize I’d have to clarify: THE ORIGINAL Star Wars.

      • Grandwolf319@sh.itjust.works
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        2 days ago

        … terrible example as a lot of fans would claim the originals were the best ones and it’s been all downhill from there, especially since the prequels are now seen in a positive light cause how bad the sequels have been.