nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 days agoCrytek went so overboard on the Crysis tech it created a whole blushing system, implemented nose shadows, and sent devs to photograph leaves in Haiti to get the translucency right...www.pcgamer.comexternal-linkmessage-square12fedilinkarrow-up128
arrow-up128external-linkCrytek went so overboard on the Crysis tech it created a whole blushing system, implemented nose shadows, and sent devs to photograph leaves in Haiti to get the translucency right...www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 days agomessage-square12fedilink
minus-squareTachyonTele@lemm.eelinkfedilinkEnglisharrow-up1·2 days agoSadly the first game hasn’t aged well. I tried to play it not too long ago, and it feels like an old Unreal game. Maybe I’ll try it again after my HL2 game. I might not have been in the right frame of mind before.
Sadly the first game hasn’t aged well. I tried to play it not too long ago, and it feels like an old Unreal game.
Maybe I’ll try it again after my HL2 game. I might not have been in the right frame of mind before.