alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 month agoJust 2 weeks before the release of its next game, another studio falls victim to the relentless drive to be 'agile'www.pcgamer.comexternal-linkmessage-square10fedilinkarrow-up162
arrow-up162external-linkJust 2 weeks before the release of its next game, another studio falls victim to the relentless drive to be 'agile'www.pcgamer.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 1 month agomessage-square10fedilink
minus-squareLostWon@lemmy.calinkfedilinkEnglisharrow-up5·edit-21 month agoTheir concept of what makes a game profitable is incredibly puerile. The result has been a scene that’s increasingly sterile.
Their concept of what makes a game profitable is incredibly puerile. The result has been a scene that’s increasingly sterile.