- cross-posted to:
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- cross-posted to:
- [email protected]
This game is easily the best redemption arc since Zuko, you can’t change my mind
When they add diverse, interesting, challenging combat, I’ll try it again.
I wouldn’t wait for that, I dont think it was ever the objective with this game, main focus has always been exploration
More mindless procedural generation sold as “content”
They have been giving free updates to this famously procedurally generated game for almost 10 years. If you expected a different kind of update (and thought it was a paid update?), that’s on you.
It’s been a long time since I last played, did they fix the player hitbox?
Started playing again with the Liquidators expedition and I have no idea what you mean, so its probably fixed
Apparently not fixed:
www.reddit.com/r/NoMansSkyTheGame/comments/kdgp2c/comment/lebb1sq/
I mean, that thread mentions the flytraps which, in my experience, have an extremely specific radius around them that when you get too close they closed up and damage you. I know that because if you get close enough you can pick the oxygen inside of it without taking dmg, and I never got hit while trying to do that
The thread also mentions hostile fauna hitting through cave walls and the worst I remember is the dash attack of the dog sentinel damaging you even if it was nowhere close to you
I think the cave thing happens still, rarely since it requires a combination of things, sentinel dog I have been dodging just fine. If you ahve the game you can just try it, if you dont just pirate to test it or smth, imo it isnt a big problem currently but to each their own.
Enemies used to melee you from 5 meters away
Great album